
/ \ / CHAIR
Categories
Furniture, Prototype
Collaborators
Solo Project
Material
Wood
Keywords
Mobility Temporary Occupation Adaptability Everyday Life Prototype Multi-function
Year
2023
N Chair emerged from a period of instability after graduation. I had returned to the school as a guest lecturer for a short time while also moving between temporary situations and job applications. In that state, even the objects I cared about most began to feel like burdens. The project started from a simple but urgent question: how can everyday life be produced with as little weight, fixity, and dependency as possible?
N Chair emerged from a period of instability after graduation. I had returned to the school as a guest lecturer for a short time while also moving between temporary situations and job applications. In that state, even the objects I cared about most began to feel like burdens. The project started from a simple but urgent question: how can everyday life be produced with as little weight, fixity, and dependency as possible?



The design takes inspiration from the yellow warning sign, especially its ability to temporarily occupy space and alter the identity of a place. I was interested in how a simple folded object could signal presence, function, and provisionality at the same time. Through the pairing of two wooden panels, the object changes its character depending on angle, closure, and use, allowing it to occupy space in multiple ways.
The design takes inspiration from the yellow warning sign, especially its ability to temporarily occupy space and alter the identity of a place. I was interested in how a simple folded object could signal presence, function, and provisionality at the same time. Through the pairing of two wooden panels, the object changes its character depending on angle, closure, and use, allowing it to occupy space in multiple ways.

N Chair continues this logic by allowing the same object to move through different identities: chair, table, and backpack. Rather than locking the object into a single stable function, the design embraces ambiguity and treats adaptability as a positive condition. In this sense, the prototype is not only a piece of furniture, but also a response to mobility, precarity, and the need to remain flexible without giving up on daily life.
N Chair continues this logic by allowing the same object to move through different identities: chair, table, and backpack. Rather than locking the object into a single stable function, the design embraces ambiguity and treats adaptability as a positive condition. In this sense, the prototype is not only a piece of furniture, but also a response to mobility, precarity, and the need to remain flexible without giving up on daily life.




